Hi, I'm
Hassan Khalid,
a Game Designer

LOC: Lahore, Pakistan
TIME: --:--
Profile photo
I am Hassan Khalid, an aspiring 18 year old game designer from Lahore, Pakistan. Game Design for me was just love at first sight, one day I stumbled upon a game design document, it went from being an hobby to an obsession now its a dream. I was not good at anything but when I found game design I was like "This is the best thing ever". I started with a small game and then I started working on bigger games.
EMAIL ↗ LINKEDIN ↗

EXPERIENCE.

Game Designer | Equity Owner
  • Released 3 Games which 2 of them got 2K CCU+
  • Developed a Monetization Strategy for the games
  • A/B Tested Different Thumbnails & Monetization Strategies
  • Verified Roblox Group
  • I analyzed and monitored player progression funnels
Narrative Designer | Freelance
  • Created a Story Line for the game Teddy's Playhouse.
  • Implemented interactive level design.
  • Mapped narrative logic for complex player decisions.

SOFTWARE & SKILLS.

Unreal Engine 5
Unity
Roblox
Game Design
Game Design Documents
Narrative Design
Level Design
Economy Balancing
System Design
Linear
Figma
Notion
Google Suite

METRICS.

19M+
Players Reached
4
Shipped Games
57k+
Community
88%
Positive User Reviews

Lag Studios

Game Designer

WEBSITE ↗
During my time at Lag Studios, the group had 0 members when I joined now it has over 50k+ Group members, 20 Million+ Visits, 2 Different games with 2K CCU+ and became a verified roblox group. I also did market research on looking for games in the same genre on what they do and how they go it. I also did A/B Testing on different thumbnails and monetization strategies.
Lag Studios
Tackle Troll Tower

Hyperworks Studios

Narrative Designer

WEBSITE ↗
I worked as a solo narrative designer for hyperworks studios. I primarily focused on making a good story line, level design, and world building. Teddy Playhouse was also an horror game and I personally dont like horor games and went out of my confort zone to make the game's storyline.
Elastic Joe